Top of Descent Calculator

3:1 rule + 10% buffer

ft
ft
kts
Top of Descent
Start Descent106NM out
Descent Time14min
V/S Required-2273fpm
Alt to Lose32.0kft
ILS Glideslope (3 deg)
G/S V/S-2388fpm
At GS450kts

Rule of thumb: multiply altitude to lose (in thousands) by 3 to get distance in NM. Example: FL350 to 3,000 ft = 32,000 ft to lose = 96 NM.

About Top of Descent

Top of descent (TOD) is the point along your route where you begin descending from cruise altitude. Descending too early wastes fuel and speed; starting too late means you arrive above your target altitude and have to request an expedited descent from ATC. The standard 3:1 rule gives a quick estimate for a 3-degree descent profile.

Formula: TOD distance (NM) = altitude to lose (ft) / 1,000 x 3. Descending from FL350 to 3,000 ft means 32,000 ft to lose, giving a TOD of 96 NM from the target. Required descent rate (fpm) = groundspeed (kts) x 5 for a 3-degree gradient.

What is a standard descent gradient?

The 3:1 rule equates to a 3-degree descent angle and roughly 300 ft/min per 100 kts of groundspeed. Airlines typically plan 1,000-1,500 fpm for en-route descent, steepening to 700-800 fpm on the approach.

How early should I start descending?

Multiply the altitude to lose (in thousands of feet) by 3 to get the TOD distance in NM, then add 10% as a buffer for ATC routing or crossing restrictions. This calculator does that automatically in Normal mode.